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Ships within 48 hours · Estimated delivery Aug 23 - Aug 28
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Description
Inspirisles: Core RulebookInspirisles is an award winning tabletop RPG, made in collaboration with the Deaf community, promoting storytelling, empathy and Deaf awareness. Play as teens gifted extraordinary powers. Meet famous characters and fearsome creatures from Celtic folklore. Work together to heal and ailing land and restore a fractured kingdom. Learn British and American sign language as you cast spells, solve puzzles, and battle monsters. With Inspirisles, we are
Inspirisles is an award-winning tabletop RPG, made in collaboration with the Deaf community, promoting storytelling, empathy and Deaf awareness.
- Play as teens gifted extraordinary powers.
- Meet famous characters and fearsome creatures from Celtic folklore.
- Work together to heal and ailing land and restore a fractured kingdom.
- Learn British and American sign language as you cast spells, solve puzzles, and battle monsters.
With Inspirisles, we are especially encouraging parents, educators and tabletop roleplaying beginners to invest in our game. Many of us have fond memories of 80s fantasy classics such as The NeverEnding Story & Labyrinth. Inspirisles aims to capture some of that nostalgic magic and transport its older participants back to a more carefree and imaginative time.
Inspirisles features a unique system we have called Shaping. It allows participants to engage with Deaf culture and learn sign language (ASL & BSL included). It also forms the fun dice mechanics at the heart of the game, where your Pendragons will wield the elements to fight Disbelief (a negative force) and heal the World Tree.
Inspirisles encourages teamwork at every turn. Only by Shaping can the party overcome the tests of the game. Belief Barriers are non-combative tests where our Pendragons must think up ways their elements can solve puzzles. Disbelief Battles are combative tests, where our Pendragons must pit their elements against a dangerous opponent in a duel.
For the most fun, we recommend running the game with five players. One player volunteers to be the Grail Guide, whilst the others form a party of Pendragons. It’s the Guide’s role to describe the Islands, plan the Questing Days (adventures) and give voice to the many characters and creatures the Pendragons will meet. We recommend this role to an adult or confident storyteller.
Sessions typically run 2-3 hours and can feature anything from a series of intense battles to a relaxing afternoon of downtime.
Beyond Shaping, Inspirisles offers everything enthusiasts have come to expect from a modern TTRPG. Alongside the natural benefits of roleplaying, we have wholesome character creation, a simple but engaging 3d6 dice mechanic, an intuitive guide for planning and running sessions, exhaustive story prompts, robust safety tools, and disability inclusion throughout.
Find over 200 pages, including...
- A history of the Islands and their inhabitants.
- Pendragon character creation.
- Sign language tutorials, including Deaf awareness tips, and material taking you from the fingerspelling alphabet to beginner conversations.
- A fun 3d6 dice rolling mechanic.
- How to run sessions as the Grail Guide and plan Questing Days using storytelling archetypes.
- A host of worldbuilding inspirations and starter Questing Day.
- Stunning full-colour art throughout.
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy